Table of Contents

Collision Switches

A Collision Switch turns a hittable game object into a switch device. Examples of hittable game objects are walls, rubbers, and primitives.

Setup

To create a Collision Switch:

  • Add the collision switch directly to a hittable game object. Select the game object you want to add it to, click on Add Component in the inspector and select Visual Pinball -> Mechs -> Collision Switch.

To associate the collision switch with a game logic engine switch, use the Switch Manager and select the switch in the Element column:

Switch Manager

Runtime

During gameplay, the inspector shows you the status of the switch.